GearCity Video Tutorials

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NameCategoryDescriptionLength
NameCategoryDescriptionLength
  • Main Tutorial(Full)
  • Main Tutorial This is a condensed version of the main in-game tutorial. We recommend the in-game tutorial over this video, but this video is here if you wish to quickly refer back to it. 14:42
    Autoproduction Production This tutorial gives an overview of the Autoproduction system and how it works. 4:39
    Autoproduction Shipping Restrictions Shipping The Autoproduction System overrides any shipping distances you set up. But the Autoproduction system does have a couple of ways you can restrict shipping. 5:05
    Bidding For Contracts Contracts This tutorial covers the basics of contracts and how to submit a bid for them. 5:21
    Branch Window Sales This tutorial covers the branch window's features, tips on building branches, and touches on the branch distribution system. 7:37
    Brass Era Designs Vehicle and Component Design This tutorial gives you general tips and thoughts on designing vehicles between 1900 and 1918. It also gives you real-world recommendations of vehicles to base your designs on. 4:00
    Bulk Shipping Tools and Locks Shipping The game includes a way to manage multiple vehicle's shipping distances in bulk. This tutorial covers shipping distances at the branch level, district shipping, and district locking. 4:21
    Buyer Rating Breakdown Reports We go through each row of the Buyer Rating Table and explain what the variables are. 14:25
    Chart Reports Reports This video is a brief rundown of the dedicated charts in the Reports System. 4:13
    Creating Custom Districts Districting Learn how to create a custom district. 2:35
    Credit, Loans, and Bonds Financial Systems In this video, we explain what Lines of Credit, Loans, and Bonds are. And we also touch on which type of debt you should use in certain situations. 7:44
    Data Reports Data Reports This tutorial covers the reports in the reports system that contains miscellaneous data information about your company and the game world. 3:03
    Design Cycle Vehicle and Component Design This tutorial video for GearCity explains how you should handle the replacement of components and vehicle designs. 5:55
    Designing Cars (Full)
    Vehicle and Component Design This tutorial shows you tips and tricks with the Advanced Designer system, which can help improve your designs. 11:06
    Districting Factories & Branches Districting Go through the World Map Districting system and learn how to manage your factories and branches with regional or country Districts. 4:16
    Dynamically Generated Report Reports This GearCity tutorial video shows you how to access dynamically generated reports. Most of these reports require player input, such as selecting a city or a vehicle. And you have to click on a line graph button in the UI to access them. 2:43
    Expense Reports (Full) Reports This tutorial is an overview of the expense reports in Operations Menu. 9:04
    Factory Window Production This tutorial covers the options and features of the factory window located on the world map. The tutorial also works for districting factory window as well. 7:25
    Factory Window Marketing This tutorial covers marketing in GearCity. It touches upon how to set budgets, the efficiency ratings, how marketing works, and why it is important. 4:42
    Filling Contracts Contracts We cover what to do after winning a contract. We look at how to select which factory vehicles are pulled from, and how to assign components to factories for production. We also touch on some war contract restrictions. 4:30
    How the Game Selects Contract and License Winners Contracts This tutorial covers how the game makes contract and license selections. It does not provide a complete detailed break down, but it should give you a general idea of what you need to do to win contracts. 5:19
    Income Reports Reports We'll go through reports that contain revenue information about your company. This tutorial mostly focuses on reports found in the Revenues Menu. 3:01
    Individual Stock Report Reports In this tutorial, we show you how to open a detailed report about any publicly traded company in the game. 7:38
    Licensing Licensing This tutorial video covers licensing designs from other companies and licensing your designs to other companies. 6:32
    Marques And Acquisitions Financial Systems We'll cover the creating and discontinuing marques, purchasing other companies, spinning off new companies, and why you would even consider any of these options. 8:34
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